#pragma once
#include <string>

using namespace std;


class TransformationParser
{
public:
	float x,y,z,ang;
	static enum Tr{TRANSLATE,SCALE,ROTATE};
	Tr transformation;

	TransformationParser(void);
	~TransformationParser(void);
	TransformationParser(Tr transf,float x, float y, float z, float ang = 0); 
};

